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Gods Will Be Watching
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Developer(s) Deconstructeam
Publisher (s) Devolver Digital
Designer(s) Jordi de Paco
Programmer(s) Jordi de Paco
Artist(s) Jonathan Romero
Writer(s) Jordi de Paco
Composer(s) Pablo "Fingerspit" Ruiz
Platform(s) Linux, Mac OS X, Microsoft Windows
Release date(s) July 24, 2014
Genre(s) Point and click adventure
Mode(s) Single-player



Gods Will Be Watching is a 2014 point and click adventure video game developed by Deconstructeam and published by Devolver Digital. The game received mixed to positive reception, with plot and graphic elements commonly praised and the difficulty level found too high.

HistoryEdit

Main article: Gods Will Be Watching (2013 video game)

Gods Will Be Watching was created as an entry for the Ludum Dare 26 game jam[1], developed in less than 72 hours with "Minimalism" as theme, with just a single stage and point'n'click mechanics, a bleak surviving simulator was born.

GameplayEdit

Gods Will Be Watching is a point and click puzzle adventure game with psychological thriller elements wherein the player is forced to manage the resources very carefully so the game wouldn't end in failures. The game consists of 7 chapters with different scenes and puzzles which the player controls Sgt. Burden to accomplish the tasks.

DevelopmentEdit

ReceptionEdit

ReferencesEdit

  1. Ludum Dare, Ludum Dare 26 Jam

External LinksEdit

Official Website

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